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1994-05-30
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36 lines
***** CROSS.WAD *****
First of all, I would like to thank id for developing such a great game!
Matt Tagliaferri, for writing a great editor (DoomCAD 4.2), which I used
to create this level. Also, for replying to every one of my e-mail messages
promptly and politely.
Colin Reed, for BSP11x, which I used for the nodebuilding.
And Jon and Don, for beta testing my pseudo-funtional levels and putting up
with my endless fanatical chatter about Doom.
Cross.wad is a new Doom level to replace E3M5. It was designed mostly
to be a single player level in the style of House of Pain, but it does
support deathmatch and co-op play. It has two difficulty levels (3 kind of-
on the easiest level there are a few more items to make it a little easier).
There are no HOM (that I am aware of), and everything works (doors, lifts,etc.)
There are a couple problems that I do not know how to fix:
1) some of the mosters get activated, yet I don't know how they get activated
2) one of the steps in the level has some "vertical garbage" on it.
3) there a couple places that I just could *not* get the textures to line
up correctly.
Anyway, I'm sure you'll enjoy it! GET IT!!!!!!
If you have questions, comments, or suggestions e-mail at:
lorenzo@picard.cs.wisc.edu
Thanks,
Terry Henning